1 00:00:01,000 --> 00:00:03,700 Well, I started at Goddard in 1984, 2 00:00:03,700 --> 00:00:04,733 and early on 3 00:00:04,733 --> 00:00:06,166 I was involved in some computer 4 00:00:06,166 --> 00:00:07,166 graphics projects 5 00:00:07,166 --> 00:00:09,033 where we were visualizing 6 00:00:09,033 --> 00:00:10,600 the Space Shuttle cargo 7 00:00:10,600 --> 00:00:12,366 bay for the Broadband 8 00:00:12,366 --> 00:00:14,566 X-ray Telescope, BBXRT. 9 00:00:14,566 --> 00:00:15,066 Eventually 10 00:00:15,066 --> 00:00:16,500 I moved to the SVS 11 00:00:16,500 --> 00:00:18,933 in the mid to late 90s. 12 00:00:18,933 --> 00:00:20,933 The SVS at the time 13 00:00:20,933 --> 00:00:23,566 was much more real-time focused. 14 00:00:23,900 --> 00:00:24,633 In other words, 15 00:00:24,633 --> 00:00:25,933 they had big, huge 16 00:00:25,933 --> 00:00:27,133 SGI machines 17 00:00:27,133 --> 00:00:29,866 that could render things on the fly. 18 00:00:29,866 --> 00:00:31,266 They had some headsets 19 00:00:31,266 --> 00:00:32,766 and something called a boom, 20 00:00:32,766 --> 00:00:34,600 a virtual reality boom. 21 00:00:34,600 --> 00:00:35,966 Virtual reality was hot 22 00:00:35,966 --> 00:00:37,600 for a while in the 90s. 23 00:00:37,600 --> 00:00:38,533 Possibly the biggest event 24 00:00:38,533 --> 00:00:39,466 in history, 25 00:00:39,466 --> 00:00:40,766 The wind changes 26 00:00:40,766 --> 00:00:41,366 with El Niño 27 00:00:41,366 --> 00:00:42,433 actually started changing 28 00:00:42,433 --> 00:00:43,366 a year ago-- 29 00:00:43,366 --> 00:00:44,400 El Niño stuff was just 30 00:00:44,400 --> 00:00:45,700 wildly successful, 31 00:00:45,700 --> 00:00:46,966 and was on TV 32 00:00:46,966 --> 00:00:48,233 just almost every night. 33 00:00:48,833 --> 00:00:50,066 We had this sort of tripod 34 00:00:50,066 --> 00:00:50,933 approach of: 35 00:00:50,933 --> 00:00:52,100 you have visualizers, 36 00:00:52,100 --> 00:00:53,000 you have scientists 37 00:00:53,000 --> 00:00:54,633 and you have media folks, 38 00:00:54,633 --> 00:00:56,200 and they all contribute 39 00:00:56,200 --> 00:00:57,966 to making a story successful. 40 00:00:57,966 --> 00:00:58,666 I think we're okay 41 00:00:58,666 --> 00:00:59,366 on the sound bites. 42 00:00:59,366 --> 00:01:00,300 That was the early days 43 00:01:00,300 --> 00:01:01,500 of sort of pioneering that, 44 00:01:01,500 --> 00:01:02,966 and I think it worked really well. 45 00:01:02,966 --> 00:01:04,000 Our technology has 46 00:01:04,000 --> 00:01:05,100 changed drastically. 47 00:01:05,100 --> 00:01:06,600 Our software is so much better. 48 00:01:06,600 --> 00:01:07,833 We have a million times 49 00:01:07,833 --> 00:01:08,733 more disk space, 50 00:01:08,733 --> 00:01:10,933 but the process that we use 51 00:01:10,933 --> 00:01:12,700 really hasn't changed very much. 52 00:01:12,700 --> 00:01:14,100 We meet with the scientists. 53 00:01:14,100 --> 00:01:15,366 We experiment with our data 54 00:01:15,366 --> 00:01:15,933 to make sure 55 00:01:15,933 --> 00:01:18,300 we can visually tell the story 56 00:01:18,300 --> 00:01:19,100 that they want to tell 57 00:01:19,100 --> 00:01:19,933 with their data. 58 00:01:19,933 --> 00:01:21,433 I think it's an awesome job, 59 00:01:21,433 --> 00:01:22,100 because 60 00:01:22,100 --> 00:01:23,166 part of the reason we exist 61 00:01:23,166 --> 00:01:24,400 is to make discoveries, 62 00:01:24,400 --> 00:01:26,066 and we are right there at the edge 63 00:01:26,066 --> 00:01:27,900 of “What is the discovery? 64 00:01:27,900 --> 00:01:29,200 Let's share it with the public.”