WEBVTT FILE 1 00:00:00.020 --> 00:00:04.210 Hi. I’m Cindy Starr.At NASA’s Scientific Visualization 2 00:00:04.210 --> 00:00:08.390 Studio we work with many Earth science 3 00:00:08.390 --> 00:00:12.570 datasets that must be accurately positioned on a globe. 4 00:00:12.570 --> 00:00:16.750 For example, we obtained 30-meter topography data for Greenland 5 00:00:16.750 --> 00:00:20.940 along with an ocean and an ice sheet mask from the Greenland Ice 6 00:00:20.940 --> 00:00:25.130 Mapping Project at Ohio State. Each of these datasets 7 00:00:25.130 --> 00:00:29.330 consists of a 6 x 6 array of 124 8 00:00:29.330 --> 00:00:33.510 megapixel tiles. We also received seven sets of 20-meter 9 00:00:33.510 --> 00:00:37.710 Radarsat data from the Canadian Space Agency, 10 00:00:37.710 --> 00:00:41.890 mosaicked at the University of Washington‘s Applied Physics Lab. 11 00:00:41.890 --> 00:00:46.080 Each set consist of a 5 x 5 array of 12 00:00:46.080 --> 00:00:50.260 421 megapixel tiles. We developed 13 00:00:50.260 --> 00:00:54.430 an IDL routine that extracts the coordinate and projection 14 00:00:54.430 --> 00:00:58.610 information from geo-tif images and writes out RSL 15 00:00:58.610 --> 00:01:02.830 include files ^ that pass the parameters to a projection routine. 16 00:01:02.830 --> 00:01:07.080 The projection routine is a C++ Renderman plugin 17 00:01:07.080 --> 00:01:11.270 that computes the projection calculations in double precision 18 00:01:11.270 --> 00:01:15.480 and accurately positions the related texture tile. 19 00:01:15.480 --> 00:01:19.690 Parameters to the projection plugin are passed in string format in order to 20 00:01:19.690 --> 00:01:23.880 provide double precision accuracy. We employed this method with 21 00:01:23.880 --> 00:01:28.070 the high-resolution Greenland data, accurately mapping 87 22 00:01:28.070 --> 00:01:30.190 gigapixels of data.